Interactive Games – Body Interaction – Pedagogical activity
An interactive experience created for Colsubsidio (Social Security Company at Colombia) for their participation in the youth pavilion. This 9 digital characters and 9 scenes served as a tool for users to create 1205 stories, linked to 625 twitter profiles.
With less than 15 days of development, a unique experience was developed in which participants created stories from characters of famous stories, including Peter Pan, Sherlock Holmes, Dracula, Little Red Hud and more. By giving a title to the Story and Acting, 2 youths tell a story to their partners. The system took a picture of them acting, that was uploaded to a web page and shared through Twitter automatically.
This interactive was done with the Microsoft Kinect technology, which detect the body movement of the person who interacted and through it control the movement of a puppet.
Sebastian Gonzalez Dixon: Director, UX Design (Partner)
Carlos Adrian Serna: Hardware and Software Development (Partner)
Anderson Arebalo: Industrial Design, Project Manager
Jose Urbina: Graphic Design
Fabian Jimenez: Production
Andres Caro: Administrative (Partner)
Luz Mary Bernal: Director’s Assistent, Administrative
Technical Art Director / UX and I+D Designer / Developer
OpenFrameworks – C++ / Kinect / Web + Twitter API