sketching the futurescapes ///// a research blog by Sebastian Gonzalez Dixon

Interactive Dance Performance using Kinect from WE.DREAM CO on Vimeo.

Interactive digital content and software of the “Tahteravalli” dance show was developed by We Dream.
Motion tracking algorithm, creates visuals based on projective coordinates of each dancer on XYZ plane.
Setup uses a Kinect™ Sensor, 8000 Lumen projector. The software development finished in 10 Days and debugged in 2 days.
“Tahteravalli” was a live dance show, organized by Bilgi University students.

The official music video for Nosaj Thing’s “Eclipse/Blue,” by Daito Manabe, takcom, Satoru Higa, and MIKIKO with support from The Creators Project.

You Should Subscribe to The Creators Project: http://bit.ly/YjRlED

“Eclipse/Blue,” featuring vocals by Blonde Redhead’s Kazu Makino, is the first single off Nosaj Thing’s upcoming album Home (out 01/22/13).

Learn More: http://thecreatorsproject.com/blog/wi…

The Creators Project is a partnership between Intel and VICE: http://thecreatorsproject.com/

Buy Eclipse/Blue:
Vinyl: http://www.innovativeleisure.net/shop…
Mp3: https://itunes.apple.com/us/album/ecl…

Nosaj Thing:
http://www.nosajthing.com/
http://www.facebook.com/nosajthing
http://twitter.com/nosajthing
http://www.innovativeleisure.net
http://www.timetablerecords.com

Credits:
Written by Jason Chung (Nosaj Thing BMI) & Kazu Makino (Kazu Makino Publishing BMI)
Mastered by David Ives at 101 Mastering
Innovative Leisure/Timetable
© 2013 Innovative Leisure, Inc

**
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Hailed by The Australian as the countrys best modern dance company, choreographer Gideon Obarzaneks Chunky Move dazzles audiences with its use of site-specific installations and interactive sound and light technologies. Obarzanek’s avant-garde performances explore the tensions between the rational world we live in and richness of our imagination.

unnamed soundsculpture from Daniel Franke on Vimeo.

Project by Daniel Franke & Cedric Kiefer

produced by:
www.onformative.com
www.chopchop.cc

Documentation:
http://vimeo.com/38505448

Music: Machinefabriek "Kreukeltape"
http://www.machinefabriek.nu/

The basic idea of the project is built upon the consideration of creating
a moving sculpture from the recorded motion data of a real person. For
our work we asked a dancer to visualize a musical piece (Kreukeltape by
Machinenfabriek) as closely as possible by movements of her body. She was
recorded by three depth cameras (Kinect), in which the intersection of the
images was later put together to a three-dimensional volume (3d point cloud),
so we were able to use the collected data throughout the further process.
The three-dimensional image allowed us a completely free handling of the
digital camera, without limitations of the perspective. The camera also reacts
to the sound and supports the physical imitation of the musical piece by the
performer. She moves to a noise field, where a simple modification of the
random seed can consistently create new versions of the video, each offering
a different composition of the recorded performance. The multi-dimensionality
of the sound sculpture is already contained in every movement of the dancer,
as the camera footage allows any imaginable perspective.

The body – constant and indefinite at the same time – “bursts” the space
already with its mere physicality, creating a first distinction between the self
and its environment. Only the body movements create a reference to the
otherwise invisible space, much like the dots bounce on the ground to give it
a physical dimension. Thus, the sound-dance constellation in the video does
not only simulate a purely virtual space. The complex dynamics of the body
movements is also strongly self-referential. With the complex quasi-static,
inconsistent forms the body is “painting”, a new reality space emerges whose
simulated aesthetics goes far beyond numerical codes.

Similar to painting, a single point appears to be still very abstract, but the
more points are connected to each other, the more complex and concrete
the image seems. The more perfect and complex the “alternative worlds” we
project (Vilém Flusser) and the closer together their point elements, the more
tangible they become. A digital body, consisting of 22 000 points, thus seems
so real that it comes to life again.
text: Sandra Moskova

nominated for the for the MuVi Award:
http://www.kurzfilmtage.de/en/competitions/muvi-award/selection.html

see video in full quallity:
www.daniel-franke.com/unnamed_soundsculpture.mov

HQ Stills
http://www.flickr.com/photos/37752604@N05/sets/72157629203600952/

fidelity [extracts] from visiophone on Vimeo.

FIDELITY is an interactive-video-dance performance.
GAP gallery. Barcelona, May, 2011

choreography: Natalia Brownlie
live visuals: Rodrigo Carvalho
sound design: Miguel Neto [*original sound track : eDit_ants]
live camera: Paulo Pinto

Live visuals with VDMX and QuartzComposer (using rutt etra (by v002.info, and badtv by memo.tv)
PointCloud silluete (at 3:40) with Kinect and 1024KinectFun patch by 1024 architecture (1024d.wordpress.com/).

See the full performance here :: www.vimeo.com/26575684

Partitura 001 from Abstract Birds on Vimeo.

Realtime sound visualisation made with custom software “Partitura”
Sound by Telefon Tel Aviv

an ongoing collaboration between Abstract Birds and Quayola

Partitura is a custom software built in www.vvvv.org to generate realtime graphics aimed at visualising sound. The term “Partitura” (score) implies a connection with music, and this metaphor is the main focus of the project. Partitura aims to create a new system for translating sound into visual forms. Inspired by the studies of artists such as Kandinsky, Paul Klee, Oscar Fischinger and Norman McLaren, the images generated by Partitura are based on a precise and coherent system of relationships between various types of geometries. The main characteristic of this system is its horizontal linear structure, like that of a musical score. It is along this linear environment that the different classes of abstract elements are created and evolve over time according to the sound. Partitura creates endless ever-evolving abstract landscapes that can respond to musical structures, audio analysis and manual gestural inputs. It is an instrument that visualises sound with both the freedom of spontaneous personal interpretation/improvisation and at the same time maintaining the automations and triggers of mathematical precision.

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An excellent reel that mix dance and video mapping.

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An interactive video made with HTML5 and Google Earth: Experince it here http://www.thewildernessdowntown.com/

Today I found this project I made two years ago with a friend (and fatal enemy) during my living at Barcelona. Click the image to play it Online. You can watch it with each of the 6 songs, from the selection list, and every time it will react differently, according to the music.

Interactive Video here

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This is the way!!!

Kinetica Art Fair 2011 from Kinetica Museum on Vimeo.

A taste of the work on show at Kinetica Art Fair 2011.
February 2011, Ambika P3, Marylebone Road, London

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