sketching the futurescapes ///// a research blog by Sebastian Gonzalez Dixon

unnamed soundsculpture from Daniel Franke on Vimeo.

Project by Daniel Franke & Cedric Kiefer

produced by:
www.onformative.com
www.chopchop.cc

Documentation:
http://vimeo.com/38505448

Music: Machinefabriek "Kreukeltape"
http://www.machinefabriek.nu/

The basic idea of the project is built upon the consideration of creating
a moving sculpture from the recorded motion data of a real person. For
our work we asked a dancer to visualize a musical piece (Kreukeltape by
Machinenfabriek) as closely as possible by movements of her body. She was
recorded by three depth cameras (Kinect), in which the intersection of the
images was later put together to a three-dimensional volume (3d point cloud),
so we were able to use the collected data throughout the further process.
The three-dimensional image allowed us a completely free handling of the
digital camera, without limitations of the perspective. The camera also reacts
to the sound and supports the physical imitation of the musical piece by the
performer. She moves to a noise field, where a simple modification of the
random seed can consistently create new versions of the video, each offering
a different composition of the recorded performance. The multi-dimensionality
of the sound sculpture is already contained in every movement of the dancer,
as the camera footage allows any imaginable perspective.

The body – constant and indefinite at the same time – “bursts” the space
already with its mere physicality, creating a first distinction between the self
and its environment. Only the body movements create a reference to the
otherwise invisible space, much like the dots bounce on the ground to give it
a physical dimension. Thus, the sound-dance constellation in the video does
not only simulate a purely virtual space. The complex dynamics of the body
movements is also strongly self-referential. With the complex quasi-static,
inconsistent forms the body is “painting”, a new reality space emerges whose
simulated aesthetics goes far beyond numerical codes.

Similar to painting, a single point appears to be still very abstract, but the
more points are connected to each other, the more complex and concrete
the image seems. The more perfect and complex the “alternative worlds” we
project (Vilém Flusser) and the closer together their point elements, the more
tangible they become. A digital body, consisting of 22 000 points, thus seems
so real that it comes to life again.
text: Sandra Moskova

nominated for the for the MuVi Award:
http://www.kurzfilmtage.de/en/competitions/muvi-award/selection.html

see video in full quallity:
www.daniel-franke.com/unnamed_soundsculpture.mov

HQ Stills
http://www.flickr.com/photos/37752604@N05/sets/72157629203600952/

Partitura 001 from Abstract Birds on Vimeo.

Realtime sound visualisation made with custom software “Partitura”
Sound by Telefon Tel Aviv

an ongoing collaboration between Abstract Birds and Quayola

Partitura is a custom software built in www.vvvv.org to generate realtime graphics aimed at visualising sound. The term “Partitura” (score) implies a connection with music, and this metaphor is the main focus of the project. Partitura aims to create a new system for translating sound into visual forms. Inspired by the studies of artists such as Kandinsky, Paul Klee, Oscar Fischinger and Norman McLaren, the images generated by Partitura are based on a precise and coherent system of relationships between various types of geometries. The main characteristic of this system is its horizontal linear structure, like that of a musical score. It is along this linear environment that the different classes of abstract elements are created and evolve over time according to the sound. Partitura creates endless ever-evolving abstract landscapes that can respond to musical structures, audio analysis and manual gestural inputs. It is an instrument that visualises sound with both the freedom of spontaneous personal interpretation/improvisation and at the same time maintaining the automations and triggers of mathematical precision.

Read more…

Dancing with the technology

Versus – First Teaser from 1n0ut on Vimeo.

Stereoscopic Realtime Dance Performance by 1n0ut, with Nanina Kotlowski

http://www.1n0ut.com

Experimental performance with Kinect and Adaptive Learning Algorithms

This is a first teaser of our performance Versus which was premiered in Salzburg at ARGEkultur. We already started working on the second version of it with full Artificial Intelligence support and many additional visual effects (particle morphing, iso surfaces, etc.), will be premiered this summer.

Versus
A real performer meets her virtual counterpart, both learn from each other and adapt,
dance with or fight against each other. A performative experiment, that explores boundaries and possibilities in the struggle between indivual and the virtual, man and machine. Artistic and scientific positions in the fields of digital performance and artificial life are being explored.

Once again (and just as in our latest performances CPU, winner of the Salzburg Media Art Award, or 1dentity, we want to work in real existing and virtual rooms (IMAX like), we want to explore boundaries of what is possible in interactive computer performance art and we want to combine possibilities in media art with traditional art forms.

Team
1n0ut: Robert Praxmarer & Reinhold Bidner (Idea, Concept, Code, Realisation, Visualisation)
Nanina Kotlowski (dance & choreography)

Docu Cam: Tobias Hammerle

Thxs:
CADET – Center for Advances in Digital Entertainment Technologies
Made with Cinder, thx to the libCinder community
Podium Award of the Region of Salzburg
ARGEkultur Salzburg
Kultur Stadt Salzburg
Erste Salzburger Sparkasse Kulturfonds
MultiMediaTechnology / University for applied Sciences Salzburg

Read more…

In the same school as Boris Chimp 504, here it is an axample of Pop Destroyer 3D Video

Audiovisual experiment with Tuskle!

http://soundcloud.com/tuskle


http://vicetto.com

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Design + Nature – Technology + art

A beutiful video that blurs the border between Science and Art.

Concept:
A short abstract movie dealing with nature and maritime creatures, metamorphosis and transformation – it connects art and science. Strong emphasis on sound, related to the idea of visual music.
The Style is soft but clean, focussing on black & white.

Silja studied media design at University of Applied Sciences in Mainz and this is his diploma thesis – it´s not the official musicvideo.

Modeling & Animation: Cinema 4d
Compositing: After Effects
Editing: Final Cut

Sound: Apparat
»Warm Signal« taken from the Album Duplex (Label: Shitkatapult)

more work to see:
http://www.silkesieler.de
http://www.lasilja.com

Featured on Stash 78
http://www.stashmedia.tv/archive/stash78.php

Interview on get addicted to…
http://www.getaddictedto.com/silke-sieler-motion-graphics-artist/

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